trickerer
trickerer
Oh well. It's in `/src/server/game/AI/NpcBots/`
`NpcBot.OffTankTargetIconMask` config parameter already exists, what's wrong with it?
> About This configuration parameter :NpcBot.OffTankTargetIconMask I mistakenly thought this was an icon command that required the main tank not to confront a target. I see,offtank = secondary tank >...
The situation you describe isn't impossible on a live server, right? I do not cherish the idea of complicating BG bots generation even more than it is right now, so...
https://github.com/trickerer/AzerothCore-wotlk-with-NPCBots/commit/8d85657ea484bc168b4e85a9949ddf6e845b3fc0 From what I've researched it looks like actual RNG algorithm is kinda flawed when it comes to generating multiple random numbers on a same tick and/or for smaller ranges...
https://github.com/trickerer/Trinity-Bots/commit/dd5e5cf59b39d8254edbf1417a5166251eaa9547
Sure, it could be done. But it will only be a soft priority, I'm not making bots ignore all other valid targets if prioritized unit is out of range or...
Provide a description for your PR please. Or close it if opened by mistake
I won't accept changes to the language in source files but I'll update the locales, thanks
This may only be an optional feature - bots matching level of the first player (triggering bots' generation). NPCBots project's main target is small servers (not single player or medium+),...