trickerer
trickerer
> > Hey, it's not obvious in docs but ".npcb remove" dismisses the bot and keeps gear equipped on him. > Dismisses and allows someone else to use them or...
Yes, but every time I think about this I remember how many of teleporter mods exist, even pure SQL ones.
The only idea I have is maybe it checks both `.conf` and `.conf.dist` files
Try after https://github.com/trickerer/AzerothCore-wotlk-with-NPCBots/commit/6fc305b1815705ca6a771f995fa04ca471c18e67
Well even following these steps I cannot reproduce the problem. Far or close, bots return to player properly. Even if I make them stay near the dummy to make them...
> Correct it, according to the screenshot above, the warrior is not in battle this time. > The map shows it's right beside you, but it's just not visible. If...
I remember transports causing this sometimes, but that was long ago. In any case that's a different, unrelated problem
There are people much more experienced with docker than me. Probably @williamchai's [fork](https://github.com/williamchai/TrinityCore-3.3.5-with-NPCBots) is the best place to look right now.
I guess can be closed as resolved
It's limited because Sunder Armor debuff from a different caster would override an existing one instead of stacking. At least that's how it worked at a moment that code was...