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Python support for Godot 🐍🐍🐍

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Hi, I noticed that there aren't any youtube tutorials on how to use godot-python. I want to make one, and I need to know the exact instructions to get a...

I've been trying to install this from the Asset library. The problem is Catalinas security is amazingly obstructive. It tells me first the dylib isnt authorized and this requires finding...

https://gist.github.com/matheus2740/cc03742d3f71625c62ef554f50768bf1

``` Traceback (most recent call last): File "build/osx-64/pythonscript/_godot_instance.pxi", line 98, in _godot.pythonscript_instance_call_method File "/Volumes/OSX_BAK_S/salvia/gdproj/fork/godot-python/tests/repl/addons/pythonscript_repl/PythonREPL.py", line 22, in execute cmd = ">>> " + string TypeError: Argument 'self' has incorrect type...

Since #181 we use the CPython builds provided by the Python-standalone-build project (and this is a huge win over compiling CPython ourselves ^^) However Python-standalone-build [doesn't support linux 32bits](https://github.com/indygreg/python-build-standalone/releases/tag/20200517) My...

question

see: https://dev.azure.com/godot-python/godot-python/_build/results?buildId=175&view=logs&j=2e1ef983-081d-5c63-b72a-d9f329364ee0&t=21362288-9ffa-5d1f-8d65-75362ef3c763&l=77 I've tried to debug this a bit and it's very puzzling: - the crash doesn't happen when using equivalent GDscript code - the crash doesn't happen when directly...

bug
windows

Hello, After some struggles I got master to build on Mac OS, and now I want to start integrating godot-python into a new Godot project. Trying to use the pong...

Currently all the binding code to expose the Godot classes declared by `api.json` is generated into a single `pythonscript/godot/bindings.pyx` file. This make it very very big (~7mo for `bindings.pyx`, 87mo...

enhancement
help wanted

To integrate Python even further into the Godot's code editor, there is multiple callbacks to implements (see in [pythonscript/_godot_editor.pxi](https://github.com/touilleMan/godot-python/blob/master/pythonscript/_godot_editor.pxi)) # 1 - Code formatting with Black https://github.com/touilleMan/godot-python/blob/72df9d1b38120aeec3c702004e14dcb82e95bde5/pythonscript/_godot_editor.pxi#L118-L142 The commented code...

enhancement
help wanted
beginner

Build now passes after https://github.com/touilleMan/godot-python/commit/b3f4b9c33576da39bc24416bb5ac05332e8acccb, but unfortunately the test and examples don't run afterwards, with the following error: ``` $ scons platform=x11-64 example scons: Reading SConscript files ... scons: done...