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Python support for Godot 🐍🐍🐍

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pip3 install -r requirements.txt --user Requirement already satisfied: appdirs==1.4.4 in /home/krafi.info/.local/lib/python3.11/site-packages (from -r requirements.txt (line 7)) (1.4.4) Collecting autopxd2==1.1.0 Using cached autopxd2-1.1.0.tar.gz (37 kB) Preparing metadata (setup.py) ... done Collecting...

Bumps [pip](https://github.com/pypa/pip) from 21.1 to 23.3. Changelog Sourced from pip's changelog. 23.3 (2023-10-15) Process Added reference to vulnerability reporting guidelines <https://www.python.org/dev/security/>_ to pip's security policy. Deprecations and Removals Drop a...

dependencies

I was attempted to build godot-python on Arch Linux when make.py errored out saying: usage: meson [-h] {setup,configure,dist,install,introspect,init,test,wrap,subprojects,rewrite,compile,devenv,env2mfile,help} ... meson: error: unrecognized arguments: -c Command '['meson', 'compile', '-c', 'build']' returned...

For a data evaluation software, I need among others the `matplotlib` module. The necessary installation was done according to the information in the `READ.ME`. After successful installation, running the project...

How can i access a node (TextureRect) from python to change its properities? Thanks

Hello, I'm trying to implement some sort of duplication mechanism with Python instances in order to use temporary results without altering my initial instance. My problem is that I can't...

Godot v3.5.stable.official [991bb6ac7] Maybe this is because Label3D is a new type of object and it is not in object types list somewhere? ``` Pythonscript 0.50.0 (CPython 3.8.5.final.0) Traceback (most...

`godot.bindings` is not code completion friendly due to use of lazy module binding. For example while using PyCharm I just see import errors - `godot.binding.Spatial` in my case. It's not...

After some tweaking ive stumbled into a problem : ive made simple visual shader and gave it a TextureUniform called "Emission" In godot python ive referenced the material with the...