Emmanuel Leblond

Results 177 comments of Emmanuel Leblond

The python interpreter shipped with godot-python is compiled with -pthread, so you should have full thread support

Interesting, according to the documentation (https://docs.python.org/3/library/threading.html#threading.current_thread) `threading.current_thread()` returns a mock object if the current thread has not been started by the threading module. Given the main thread of the interpreter...

Explicit conversion between GDString and python str is intended. The idea is to be aware of the place those conversion appear given they should be much more costly than regular...

@CAPTAIN1947 I'm currently focusing on support Cython (as Python support itself requires Cython support). However I still have unmerged PR for Godot related to GDExtension, so it's kind of complex...

@des1redState yes I'm working on Godot-Python 4 for quite some time now ^^ See the `godot4-meson` branch, but don't expect anything: it's a big mess for the moment as I...

So it's an "undocumented feature" then ;-) I agree to keep it this way to be consistent to Winapi, but maybe we could add a word about this in `doc/iniparser.main`

> For using indexed, I've found the crate [idb](https://crates.io/crates/idb) I'd rather avoid adding yet another dependency, especially given this one is rather young (~1year old), has very visibility (10 stars...

> Does the same problem occur on the git version of autopxd2 and the latest released version? Yep, does the same thing on the github master branch > I should...

This is definitely a bug in the code here: https://github.com/authomatic/authomatic/blob/676382221a3818c4ccaea9f359e1dd4e2df25839/authomatic/core.py#L1720 should be ```python if ProviderClass.supports_jsonp and method == 'GET': ```

@tristan957 Thanks for the prompt feedback ! I've added a test and updated the documentation & release snippet as you suggested ;-)