Torstein Grindvik
Torstein Grindvik
Ok (sorry for late reply)! Same for me, might take a while until I need the functionality from this crate. But unless fixed I'll be happy to take a look...
Quick update. Tried this again, but with Wireshark (I don't recall if I had Wireshark running when I reported this). I saw that when the test hangs there is an...
I have using the TAP parts of this over the weekend and captured >1 000 000 packets without problems. Feel free to close this if you want.
I tried an extended example of the previous review I did, it does not work: Example ```ron // my-asset RonAsset ( name: "Cube 1", translation: (0.1, 0.9, 2.4) ) ```...
I tried the example I posted again, and I'm a bit unsure if I'm hitting a problem or intended behaviour. Each time I update `my-asset` for the `RonAsset` type, the...
> Yes this is how I've intended this functionality to work. In essence, a lack of extension means "_we don't know what the extension is_", so any `AssetLoader` with a...
This is really cool and you write great docs. I had a look because I'm a bit interested in the histogram usage (#11468). Out of scope here but I'm hoping...
> Thanks for your feedback! I've made changes accordingly and fixed the CI. > > A generalized histogram would be a bit more involved as the two compute shader passes...
On another note: These messages are displayed over many seconds, which _might_ indicate that these steps take quite a bit of time. If so perhaps something like this could be...
@bevyengine/rendering-team any comment on if the current behaviour is a bug or not?