rootcan
rootcan
We could use true/false in the packet instantiations but anyway
- [x] Save visibility preference - [x] Save color preference I also created a new InitialSyncProcessor which is meant to contain all the stuff that must occur only after everything...
- [x] Sync rocket launch for everyone **in** the rocket [Issue#1452](https://github.com/SubnauticaNitrox/Nitrox/issues/1452) - [x] Make unpatching actually work (one step closer to going back to main menu when disconnecting)
- [x] Fix ``BasePieceSpawnProcessor`` when they are rerun - [x] Fix an issue where an object being built already has the NitroxId that is being added to it - [x]...
As of 1.6.0.0, Sunbeam events aren't supposed to be synced yet. Tho, because of the StoryEventSend packet, they may be triggered by other clients. it's probably stuff from StoryGoalCustomEventHandler and...
- [x] Prevent player from loosing health during game loading - [x] Prevent player from loosing oxygen during game loading - [ ] Prevent prevent from clipping through the map...
### Version Master commit 9a028b24f42465c8dacfcdfdcf08dde58bf4f40e - Additional help information (#1690) ### Bug When you destroy something like mushrooms with a Knife or a Prawn, it only happens on your client...
### Version commit 8c5c52c2f027d554133dfd83aac1e27cee869ee4 (Fix for discord game discovery) ### Bug When using the command warp to a player that's inside a multipurpose room, you're teleported far away. ### Expected...
As of 1.6.0.0, Compound Goals aren't saved (look for ``Story.CompoundGoalTracker``). Quick explanation of what compound goals are: - A ``CompoundGoal`` is a ``StoryGoal`` that will be triggered only after a...