real-time-strategy topic
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
RTS-Community-Project
Lets build an RTS Game with Unreal Engine 4!
spring
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Chronoshift
An open source re-implementation of Red Alert written in C++.
RoboRTS
An open source software stack for Real-Time Strategy research on mobile robots
real-time-strategy-2d-godot
Official github repo following my tutorials for creating rts game in godot.
MicroRTS-Py
A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)
WarKingdoms
Unity RTS Prototype (Warcraft 3 Style)
realtimechess
In Real-time Chess (or Kung-Fu Chess, Ninja Chess), all pieces can be moved simultaneously!
aurora
A small entity-component-system game engine for real-time-strategy games.