OpenGL topic

OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

List OpenGL repositories

libSoftFloat

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Implementation of a library of double precision operations in pure GLSL 1.30 for GPU using bit twiddling operations and integer math.

dglOpenGL

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Delphi / Pascal OpenGL header translation (including WGL and GLX)

glCapsViewer

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C++ port of the OpenGL hardware capability viewer

CrossShader

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⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.

CrossWindow-Demos

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🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.

CrossWindow-Graphics

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A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.

GPU-Zen-2-Baker

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🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.

opengl-seed

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⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.

glsl_trace

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Library for shader debugging and profiling for Vulkan and OpenGL

bgfx

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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.