OpenGL topic
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
space_invaders
A simple space invaders "clone" built using OpenGL 3 and GLFW.
kms-glsl
CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem
JOGL2D
Zero-overhead 2D rendering library for JOGL using Kotlin
tge
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
swfw
Pure C Simple Window Framework (to be rebased soon).
glrnvim
glrnvim wraps nvim with your favourite terminal into a standalone, non-fancy but daily-usable neovim GUI.