OpenGL topic

OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

List OpenGL repositories

magnum-extras

25
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Extras for the Magnum C++11 graphics engine

magnum-integration

97
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44
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Integration libraries for the Magnum C++11 graphics engine

headless-moderngl-experiment

58
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4
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Headless 3D rendering with python

heightmap-multitexture-terrain

22
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0
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Small project using ModernGL for terrain rendering

opensr

131
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18
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Open Sketch Recognize

GraphicsLessonInGforth

30
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3
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[Tutorial] OpenGL Legacy and SDL Graphics Lesson in Gforth

PortableGL

963
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47
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An implementation of OpenGL 3.x-ish in clean C

Apple-Music-Animation

158
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21
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Apple music animation demo in Android

go-opengl

20
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2
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[stale since 2013] lib for creating OpenGL apps of the cross-platform and modern sort (ie. Core profile 3.3+, shader-based, no display lists etc)

smaaDemo

69
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3
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Subpixel Morphological AntiAliasing OpenGL/Vulkan demo