OpenGL topic
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
mesa
Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
glChAoS.P
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
DustRacing2D
Dust Racing 2D is a traditional top-down car racing game including a level editor.
ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI....
hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Dilithium
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.