OpenGL topic

OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

List OpenGL repositories

mesa

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Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)

glChAoS.P

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3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime

bintris

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Binary Tetris

DustRacing2D

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Dust Racing 2D is a traditional top-down car racing game including a level editor.

ETEngine

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Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

gltf

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A crate for loading glTF 2.0

VCTRenderer

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A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI....

hyperion-engine

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3D game engine written in C++. Includes features like PBR, realtime global illumination, and more

challenges

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graphics programming challenges

Dilithium

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Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.