OpenGL topic
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
open-builder
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
quickviewer
A image/comic viewer application for Windows, Mac and Linux, it can show images very fast
zemeroth
😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust
PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Overload
3D game engine with lua scripting
Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
vxr
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Flux
A real-time physically based rendering engine written in C++ and OpenGL