OpenGL topic
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
dosbox-staging
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
RigelEngine
A modern re-implementation of the classic DOS game Duke Nukem II
o2
2D Game Engine with visual WYSIWYG editor and JS scripting
Autodesk-Fusion-360-for-Linux
This is a project, where I give you a way to use Autodesk Fusion 360 on Linux!
Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
engine
Go 3D Game Engine (http://g3n.rocks)
cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework