mitsuba topic
mitsuba-blender
Mitsuba integration add-on for Blender
GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
gradient-mts
A collection of gradient-domain light transport algorithms implemented with Mitsuba
mitsuba-visualize
Visualizes meshes, pointclouds and video flythroughs in publication quality
ears
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
variance-aware-path-guiding
Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)
gvpm
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
FastNRTF
Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields
focal-guiding
Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)
mitransient
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient