graphics-engine topic
Computational-Graphics-THU-2018
Computational Graphics - THU Spring 2018
gkern
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
gpu
🔠cross platform general purpose GPU library - optimized for rendering
magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
magnum-bootstrap
Bootstrap projects for the Magnum C++11 graphics engine
magnum-examples
Examples for the Magnum C++11 graphics engine
magnum-extras
Extras for the Magnum C++11 graphics engine
magnum-integration
Integration libraries for the Magnum C++11 graphics engine
go-ngine
[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out...
awesome-graphics-libraries
:sunglasses: A curated list of 3D graphics libraries and resources