tomlee-dev

Results 5 issues of tomlee-dev

After the Bounding Box is created in SaveAsWexBim method, I found that translation by method argument is omitted. I fix that.

I found that akward code for building WSA (for editor.) https://github.com/CesiumGS/cesium-unity/blob/878245e15f2165d7bf331788fcfa69380fe1bc89/Editor/ConfigureReinterop.cs#L26 I think this line have to be... - public const string CppOutputPath = "../native~/Editor/generated-WSA"; than - public const string...

good first issue
quality

## Description for VCTR (Polygon, Point) spec document: https://github.com/CesiumGS/3d-tiles/tree/vctr/TileFormats/VectorData for polygon mesh extrusion works min height -200m and max height 1000m from geoide 0 height.(hard coded) and for Point. there...

## Description for supporting i3dm rendering. note that this change is a proof of concept i3dm instanced rendering in Unity. ~~for texture and lighting~~ and animation? need to work for...

for VCTR (Polygon, Point) for polyline, I am not yet done checking(I mean debug). I am pretty sure polyline processing is not working properly and for Point. (has only one...