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for WSA build typo?

Open tomlee-dev opened this issue 2 years ago • 1 comments

I found that akward code for building WSA (for editor.) https://github.com/CesiumGS/cesium-unity/blob/878245e15f2165d7bf331788fcfa69380fe1bc89/Editor/ConfigureReinterop.cs#L26

I think this line have to be...

  • public const string CppOutputPath = "../native~/Editor/generated-WSA";

than

  • public const string CppOutputPath = "../native~/Runtime/generated-WSA";

related commit : https://github.com/CesiumGS/cesium-unity/commit/6c47c1e4

tomlee-dev avatar Sep 14 '23 05:09 tomlee-dev

You're right! It didn't break anything because the Editor assembly is never built for WSA / UWP.

kring avatar Sep 15 '23 01:09 kring