Todor Radonov
Todor Radonov
Hello @luboslenco On further investigation the issue is caused from ImportMesh.hx function finishImport which is scheduled in makeMesh to be called when calls to addMesh are finished. But when appending...
This is actually a great idea! Yesterday I was thinking if it was possible to create object groups/collections and this does the job. So if you have multiple objects on...
Hi Ted, I thought this might be the case, but as an average user I feel obligated to use the software in ways it was never designed to be used...
You may know that there are 2 or 3 importer projects on GitHub and they do pretty good job importing meshes, but it seems that the problem is importing animations,...
I may be mistaken on this, but the constrains and IK work for me as they are. The only thing I need to do is keyframe by Visual Loc/Rot. The...
Hi, what do you mean exactly by "Textures not showing up"? 1. The textured object is visible in x-plane(WED) but it is gray in color. 2. The object(or parts of...
Sounds like a uv map issue. In blender select Object Data Properties( the green triangle(ish) icon in properties tab) and expand UV Maps. Check if you have more than one...
Strange issue. I can't really think of anything else. If possible share a blend file or screenshots of how is the object and export set up. Especially uv maps view,...
It does not like the names of the textures. Replace spaces with underline or otherwise rename them so there are no spaces and it will work.
No it is just uv map name for blender use.