Tom

Results 35 issues of Tom

>[05:58] zenzombie: would be cool if beckoning worked on items (with limitations) [06:01] spicy cebolla: wait why does it need limitations [06:02] spicy cebolla: it's already pretty rarely useful wand...

enhancement

> I think we should have a chat about what you see the purpose of Easy Mode being. A track for "onboarding" beginners to real Brogue, or a different yet...

enhancement

It's not easy for players to learn how far their searches are going, or what the chances of discovery are. It might not even be clear that short searches actually...

enhancement

Submerged kraken grappling the player from obsidian: https://cdn.discordapp.com/attachments/647802299783184384/863600149258436639/unknown.png. 1.10.0

bug

See #341, #224. Known issues were fixed by #224 and #344 but the call order is still difficult to understand - so this ticket tracks any larger-scale refactoring to make...

bug

I speculate that this is because deep water is a T_PATHING_BLOCKER, and only passable cells are considered for the connectivity checks during dungeon generation - but I'm not sure. It...

bug

We can make the dungeon feel even more alive and varied! Some ideas below - variations very welcome. - Swamp lair: - Vines (glyph §) -- block vision and movement...

gameplay

A dar priestess tried to heal her allied blademaster, who was on the other side of a captive tentacle horror. https://www.reddit.com/r/brogueforum/comments/mr3f8l/whats_going_on_here_enemies_will_heal_their/ Low-priority as it seems very rare, but documenting in...

Both handleWhipAttacks and handleSpearAttacks take a boolean pointer which they set to true if the player aborts the action at a confirmation dialogue. This means the recording system must delay...

Seed 739002545, depth 11. The bog monster is fully visible and shows on the sidebar as hunting. ![Bog monster inside statue](https://user-images.githubusercontent.com/3171736/69912864-7e17f200-1427-11ea-9f98-d7352af2070f.png) Any monster that spawns in a statue should be...

bug
gameplay