Tim Kurvers

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Just a quick update: contacted IronGate about this on their official Discord and got the following response: > There will be more compatibility introduced in near future. There is hope...

Closing this issue as the official macOS client is now available! 🥳 (see #104)

Closing this issue as the official macOS client is now available! 🥳 (see #104) --- Recommend getting in touch with Valheim support if this issue still persists on the official...

Thanks! Agreed on both bits. Bit swamped with other things, but will keep this open for future fixing.

Closing this issue as the official macOS client is now available! 🥳 (see #104)

Closing this issue as the official macOS client is now available! 🥳 (see #104)

~~Hi! There's some suggestions about console usage in #20.~~ Whoops, wrong issue. I haven't personally used texture mods, but I would imagine the normal installation instructions should suffice.

Does this mod support the Linux version of the game? I can imagine there may be some Windows-build-specific thing in there which will not work for either Linux or macOS.

Closing this issue as the official macOS client is now available! 🥳 (see #104)

> Attempting to start a server throws this error. > > ``` > Stacktrace: > > at > at (wrapper managed-to-native) Steamworks.NativeMethods.ISteamNetworkingUtils_SetConfigValue (intptr,Steamworks.ESteamNetworkingConfigValue,Steamworks.ESteamNetworkingConfigScope,intptr,Steamworks.ESteamNetworkingConfigDataType,intptr) > at Steamworks.SteamNetworkingUtils.SetConfigValue (Steamworks.ESteamNetworkingConfigValue,Steamworks.ESteamNetworkingConfigScope,intptr,Steamworks.ESteamNetworkingConfigDataType,intptr) [0x00010] in :0...