The Stonefox

Results 93 comments of The Stonefox

Check out this example scene: https://www.youtube.com/watch?v=4J8abeLzH58&index=16&list=PLRM1b2lKjTbdFJtYv_SNAb3NvYp-Gl7nZ It should do what you want.

@noorbeast what do you mean by it's not as intuitive? The example shows off how you use the touch locations on the touchpad as an input. If you want to...

@noorbeast ah ok I see what you mean, you're talking about the controller is actually moving the thing based on it's rotation, like one big gyroscopic remote control?

Is it worth having some new events on ControllerEvents things like: `Yaw(rotation)` - when you move the controller in a left/right motion (0 degrees being straight forward) `Pitch(angle)` - when...

I still quite like this idea though

Some how need to limit the forward beam distance of the bezier beam based on the rotation of the controller to be relative to the height of the downward beam.

This issue persists in V4 https://github.com/ExtendRealityLtd/VRTK.Unity.Core/issues/89

I'm not sure what the issue is here? The rule is to make sure a Collision Tracker cannot pass the message on to a Collision Notifier Not to check if...

If anyone else wants to try and implement it, then I'd suggest the easiest way would be to have a spherical collider surround the play area, and attach spring joints...

Doesn't look like I can assign you to the task, your name doesn't show up in the assignee list