tesseract
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Motion Planning Environment
Pending a rebase after #1006 and #1015 have been merged.
Can TesseractCompoundCollisionAlgorithm and TesseractCompoundCompoundCollisionAlgorithm be removed?
I noticed TesseractCompoundCollisionAlgorithm misses [some old bugfixes](https://github.com/bulletphysics/bullet3/commits/master/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp) from `btCompoundCollisionAlgorithm`. I could easily add those to Tesseract, but I noticed that both TesseractCompoundCollisionAlgorithm and TesseractCompoundCompoundCollisionAlgorithm say they could be removed ([here](https://github.com/tesseract-robotics/tesseract/blob/master/tesseract_collision/bullet/include/tesseract_collision/bullet/tesseract_compound_collision_algorithm.h#L48)...
I have some tests written for a class that converts group joint states retrieved from the SRDF to `tesseract_planning::JointWaypoint`. As the order of the `join_names` matters for the `JointWaypoint`, I...
[CompoundMesh ](https://github.com/tesseract-robotics/tesseract/pull/1046) does not work with the FCL collision checker. I suppose it is because for Bullet, one CompoundMesh is added as one compound object, whereas for FCL, one CompoundMesh...
The Mac OS tests are failing, but the GitHub Action is not detecting the failure. These tests are working locally so it is most likely a problem with the workflow...