sunkper
sunkper
I think it would be good to have [project settings](https://docs.godotengine.org/en/3.2/classes/class_projectsettings.html) for Qodot, so users can set default settings per project. For example: - Default directories for map files and textures...
A bit of corner case? I accidental closed the scene while building is in progress. I opened the scene again, but build menu became inaccessible as if building is still...
Look into workarounds suggested here: godotengine/godot#13954
Looks like over 3,000 draw calls for this scene is too much. This probably is one of the factors causing the startup freeze. I can think of these to decrease...
 This house supposed to have green painted wood frame. Textures for the sign and bench are also missing.   It seems if the map scene is loaded via...
Due to the limitation of current Godot renderer, transparent materials behind objects with refraction are not visible. Now I have to remove refraction from glasses... https://twitter.com/SunkPer/status/1228087270281887744 Glasses without refraction feels...
## Guided Fly-by ## Explore the scene with pre-determined camera movement. Make use of `AnimationPlayer`. Viewer can pause and resume the animation. While paused viewer can look around with mouse....
- Adjust color of ambient light - Fiddle with ReflectionProbes - Adjust roughness of some materials (especially wood frame)
The scene is pretty static, especially inside the house. **Ideas**: - [x] Ventilation fan? Making use of Qodot's rotating object example? - [x] Moving chibi Godette. - [x] Grass in...