srl

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@twooclock would you be able to point me to where the registry settings are? I'm looking under HKEY_CURRENT_USER\SOFTWARE and there's nothing there. Nothing under HKEY_LOCAL_MACHINE either. Also how do we...

Thank you. For anyone else looking for this, I found it under HKEY_USERS\

for now added a way to customize particle delay (change from 100). a better system won't be doable until we implement projectiles and movement

![image](https://user-images.githubusercontent.com/906239/151826994-cb3c6002-850b-4ab8-a091-223c1d9884a9.png) this here is probably causing an infinite loop since we're not deleting targets as they die

As discussed here, leaving the issue for now until a later date when I have time to investigate

wait.. like the character tags? were they ever in debug? i don't recall this

> First Frame is 0 therefore I believe it should be `expiry < core.F` forgot to think about this. so why's it < core.F if start at 0? first frame...

> @srliao do you wanna give justification for this and then close the issue if you wont fix? hmmm i'm not sure if this needs a fix i guess? cause...