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Raiden E Eye should be affected by hitlag

Open k0l11 opened this issue 2 years ago • 2 comments

I think it's reasonable to assume that since Raiden E's burst dmg buff gets extended by hitlag, the eye dmg part should as well. How exactly the dmg icd works still needs to be investigated. relevant: https://docs.google.com/spreadsheets/d/1Xxp_SywwuzFEbhHlemNXQdR3o9Jctf1-gRjRF9aolMs/edit#gid=0

k0l11 avatar Aug 03 '22 17:08 k0l11

related to #658

k0l11 avatar Aug 09 '22 20:08 k0l11

image

As discussed here, leaving the issue for now until a later date when I have time to investigate

srliao avatar Aug 16 '22 15:08 srliao

After more investigation, I've come to the conclusion that the eye status and the eye dmg buff status should both be hitlag extendable. The dmg icd should not be hitlag extendable. This means I'm removing the eye status in favor of just reusing the eye dmg buff status. The eye procs only if the eye dmg buff status is active on the character whose dmg is proccing the eye.

k0l11 avatar Aug 24 '22 08:08 k0l11