Results 54 comments of s20

So I've got `minetest.find_nodes_in_area(pos1, pos2, nodenames, [grouped])` working for the `/destructify` command in which I find all the `immortal` group blocks. I'll still have to resort to manual looping for...

I fixed the `/indestructify` command's "indestructification" process by using the mod_prefixes table. But I'm finding the process to achieve the opposite mapping of mods to prefixes for the `/destructify` command...

Alright. I forgot to commit my previous changes before my vacations. ~~Now I'll make a comitt with all the changes later~~

I suppose that it wouldn't be shown to members other than the player's team, as it probably can be misused/seen by other players outside blocks (the build inside player setting).

I think this needs an update with the latest Map Editor?

What kind of approval was that? Something is fishy :thinking:

> @src4026 > > What kind of approval was that? Something is fishy 🤔 > > Hmm, I have no clue :thinking: > But what do you think of this...

> Look: > > Team blue: 38 mese, 27 diamonds > Team red: 32 mese, 32 diamonds > > I like what you did of trolling people at red base...

My eyes aren't able to read unfortunately. Fixing those stuff. Haven't been quite in the health of working on maps nowadays. Sorry.