Results 54 comments of s20

Would it allow for regions too, similar to how chest zones work?

> > Would it allow for regions too, similar to how chest zones work? > > Yeah the implementation would allow that. But we'll need a new parameter in `map.conf`....

Reminds me of derivatives in calculus lol :joy: . Good idea by opening an issue :smile: .

> > Reminds me of derivatives in calculus lol joy . Good idea by opening an issue smile . > > Did you mean Integrals? The last image looks like...

> Instead of looping through nodes manually try using `minetest.find_nodes_in_area(pos1, pos2, nodenames, [grouped])`. It might push some things over to the C++, and is easier to comprehend If you're talking...

> > If you're talking about the code from line number 256-258, I am not able to understand what I will need to put in the `nodenames` parameter in this...

Edit: Looks like I've also missed some cases, I'll make a commit for it after you reply to get it all together.

> Hmm, is there a group: for indestructible blocks? I've tried searching for this and am unsure if I've found it. Sorry if it is obvious, and I'm just not...

Ah, I wasn't sure if it was that exactly but I did notice it in the node definitions. Thanks a lot!

Hey there, just letting you know that I can work on this after 26th Jan only; a bit delayed