sprunk

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it's useful to know whether someone is ingame or not, even if you're not in the same battle, eg. if you need to talk to a mod or a clan-mate...

Sounds like a fairly good approximation if 100% accuracy is not required.

Feel free to ping me for Polish if there's something ready for translation.

Technically there is no compatibility changes required, everything is supposed to keep working. I don't expect to remove support for the old method, the new one is just more efficient.

Possibly obsoleted by beyond-all-reason/spring@1b61dbe8d5795bcb708d12f9dadcf5f3757efdda depending on how deep the recursion can get (allowed up to 16)

Steal https://github.com/ZeroK-RTS/Zero-K/commit/d52d9d8837c113a4be68b2909d3413181c9b9e14

> A visual difference of 4 elmos seems ok. vertical?

Apparently this part is bugged and not supposed to look like that, but I hear it looks correct in Blender ![image](https://github.com/ZeroK-RTS/Zero-K/assets/2573076/307e14eb-50b3-4ed2-8d89-8a993af426c6)

Not necessarily, maybe it is a badly UV'd copy of the whole geometry, perfectly overlapping so that neither is "on top" of the other, and Blender happens to draw the...