sp614x
sp614x
Looks like Hypixel is sending to the client chunks with invalid lighting data. When the chunk is changed (placing/breaking a block) the lighting is recomputed on the client side and...
This could be added, but then the far edge of the clouds isn't going to blend with the sky:  default sky fog distance: 
To fix it the the cloud render distance could also be increased which may affect the FPS.
Resource packs can disable clouds by including a transparent `clouds.png`.
There is `clouds=off` in `color.properties`: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/color.properties#L310
Custom armor models are possible, but they are not implemented yet.
Probably fixed with #7714
Fixed, coming in next preview.
Should be fixed with #7713
Fixed in latest preview.