sp614x

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Looks like Hypixel is sending to the client chunks with invalid lighting data. When the chunk is changed (placing/breaking a block) the lighting is recomputed on the client side and...

This could be added, but then the far edge of the clouds isn't going to blend with the sky: ![Image](https://github.com/user-attachments/assets/cbd08493-e071-475b-9e28-64786887d42c) default sky fog distance: ![Image](https://github.com/user-attachments/assets/88eb2b9b-8d7a-40e0-83e7-12cbe133e881)

To fix it the the cloud render distance could also be increased which may affect the FPS.

Resource packs can disable clouds by including a transparent `clouds.png`.

There is `clouds=off` in `color.properties`: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/color.properties#L310

Custom armor models are possible, but they are not implemented yet.

Probably fixed with #7714

Fixed, coming in next preview.

Should be fixed with #7713

Fixed in latest preview.