softworkz

Results 258 comments of softworkz

> We need the images in D3D11. > Let's not forget that this lib is a playback lib Correct. Only with QSV it would work. But as I have spent...

> I don't think cuda/whatever would be different than software decoder on how they would fit in the decoder pipeline, It would be different because the nvidia decoders can output...

Yes, we're bound to D3D11 here, that's probably out of question. I have some more leads that might be helpful (or not at all): - Checking out how MPV is...

> I think accessibility settings override this Yup, I've found the same. On WinUI it's even worse: The background boxes are shown but the text is completely invisible. You can...

> On the other hand it means they are doing things with subtitles, Doing? Maybe...but for the worse, not for the better. On UWP they are visible at least... 😆

I'm sure there's some mechanism to deactivate the influence of accessibility settings on this. But it might once again take hours or days to find out.

> The accessibility settings shouldn't produce invisible subtitles lol. That's kind of the point of accessibility. Yes, I'm sure they will fix it, but what I want is that the...

Is there anybody in charge or do I need to escalate otherwise? Thanks

Thanks for transferring. The offending element in this context is the [ClosedCaptionProperties](https://learn.microsoft.com/en-us/uwp/api/windows.media.closedcaptioning.closedcaptionproperties?view=winrt-22621) class which conveys the data from the registry key (mentioned above) to `CueStyler.cpp` (in case of WinUI3). Unfortunately...

I think in this case, it's been about an action taken on one side (caption styles in sysctl dropping defaults) after it had previously been mandated that all playback components...