softworkz
softworkz
To answer my own question: This requires disabling uwp and winrt, then those wrapper files won't be generated. But it didn't work by specifying `--disable-winrt --disable-uwp` on the command line....
Thanks for fixing and a big thank you for providing and maintaining this great project!
I did. To make it work in general it requires just a single line change: https://github.com/mgravell/Pipelines.Sockets.Unofficial/blob/ea683bfc007ee4adba351d42a8438af5239225c1/src/Pipelines.Sockets.Unofficial/SocketConnection.Receive.cs#L54 Needs to be changed to this: ``` var buffer = _receiveFromSocket.Writer.GetMemory(this._receiveOptions.MinimumSegmentSize); ``` And ZeroLength...
No, the framing doesn't get lost as mentioned above because in case of UDP you always get a single datagram with each receive call. In my case, a datagram contains...
What do you mean by Channel ? Wasn't 'Channel' the initial term before it became 'Pipeline'?
That sounds really interesting, every time I read about channels somewhere I thought it was about the early pipeline stuff. Too bad that it doesn't seem to support netstandard2.0 (need...
So, it's not yet documented as such? Or is that the wrong place: https://docs.microsoft.com/en-us/dotnet/api/system.threading.channels.channel-1?view=dotnet-plat-ext-2.1&viewFallbackFrom=netstandard-2.0
Thanks a lot, I'll look into it!
Think about small packet sizes and a huge amount of them :-)
Don't forget to add a running number when sending udp datagrams for testing. You need to make sure that you're getting them all. Mine are about 25k size, I tried...