Sam Lantinga

Results 1875 comments of Sam Lantinga

I don't know that you need to do that, I'm just running into it a lot right now. It's not blocking me, but boy it would be nice if we...

My first thought is this isn’t simple. Do we need this in the SDL API?

My second thought is, maybe the callback based API fits in better with the rest of SDL, and this could be internal implementation?

This looks pretty good. Can we also have `SDL_LoadFileAsync()`? I assume that we'll have storage versions of these as well?

> And we definitely want the storage interface to only load a whole file at once, right? The sync version only does the whole file, so I assume the async...

If the storage interface only does whole file, should the SDL API also be whole file? I assume this will be implemented on top of the storage interface?

I can't reproduce this here, does it fail the same way for the other SDL test programs, e.g. testsprite?

No response, I'll go ahead and close this for now. Please let us know if it's still an issue.

`testsprite --renderer opengles2` should have the same codepath as testffmpeg?