Sam Lantinga

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Is it the built in camera on a MacBook? Have you tried reproducing this with testcamera?

This is happening because in SDL3, the logical presentation is implemented by scaling a render target of your desired size to the output window. This fixes a number of issues,...

That is super easy, just create a render target and set it before rendering your game, and then before the present, copy it to the screen. You can even use...

Your test fails to compile: `error C4576: a parenthesized type followed by an initializer list is a non-standard explicit type conversion syntax`

Does it work on real devices? Apple is tracking this issue as rdar://132011240

Thanks for the excellent repro case! I have a fix. It does change the order of window hook calls so that SDL is always first, which may affect some applications,...

We are scoping work for the SDL 3.2.0 release, so please let us know if this is a showstopper for you.

> A silly question from me: can we not just add the assume keywords to SDL_assert itself? Clang's static analyzer already uses SDL_assert as an assumption that the asserted case...