Sam Lantinga

Results 1875 comments of Sam Lantinga

The GPU API never supported OpenGL or GLES. If you're using that and need that, then you shouldn't use the GPU API. Using the GPU is not any kind of...

Does the build break with one of the existing projects? If not, feel free to submit a PR or patch with a fix you can test there.

Can you please provide a minimal test case so we can reproduce that here? Modifying testnative to reproduce this would be ideal. Thanks!

Thanks for the repro case! This is the right way to handle this: ```diff diff -ru src.orig/MainWindow.axaml.cs src/MainWindow.axaml.cs --- src.orig/MainWindow.axaml.cs 2024-10-09 11:43:58.000000000 -0700 +++ src/MainWindow.axaml.cs 2024-10-08 22:28:26.568585336 -0700 @@ -7,9...

Yes, that’s correct. On Windows the OS queries for the current cursor every time the mouse moves. On Linux the application changes the cursor when it wants it to be...

Do you have a call stack for the crash? Valgrind is pointing out coding errors in the WSL D3D code, which we can't do anything about.

Run your program under gdb, and type `bt` when it crashes?

That isn't a crash call stack though... ?