slajerek
slajerek
Is there a working example that works with most recent ImGui? I see here some patches, considering that topic is quite old I would prefer to check with you guys...
Please post the build log here
This project uses regular CMake build setup, have you checked ``` mdkir build cd build cmake .. make ``` then the retrodebugger binary should be in the build folder.
Yes, that is correct. Support for *.g64 is still in progress indeed.
Cool. Will check this. By the way, I've spent a while to fix code from @kovewnikov Not sure if I did this best way, but works quite OK for me....
I tested this on Linux Debian, works on latest correctly 0.64.70h2, I tested these exact command line arguments. Are you sure the path and jmp address are correct? Could you...
That ReBindTexture with argument NULL should never happen. It is literally called in only one place in CSlrImage: `gRenderBackend->ReBindTexture(this);` I will run this through valgrind. But it is really strange...
Is this still happening? I've not been able to reproduce this, neither on Valgrind. Please confirm.
I guess you need to zoom in/out. There's some governance that checks zoom level and fixes it. In some old versions of RetroDebugger there was a bug that could set...
That is interesting. Please check what zoom level value is shown in this menu? Also, please try to pan the screen (by pressing space). There was a bug indeed that...