Simon Judd
Simon Judd
There is a cmake option (in thirdparty/CMakeLists.txt) `USE_SYSTEM_DUMB` that I think should work
Don't think I can do much about this one, really need someone with the ability to maintain the macOS version because I don't have any way to compile/test on mac...
Flac playback still works fine for me, at least testing with `sounds/dssecret.flac` in `gzdoom.pk3`
Hmm did you build SLADE yourself? That kind of dialog should only show up in the debug build. Helpful, though, think I might know what is happening - did you...
Is there a crash dialog / stack trace at all?
That crash info doesn't really help much unfortunately, what map are you opening?
Hmm that's weird since deleting a null pointer is supposed to do nothing, not crash. Unless the pointer is invalid somehow but I can't see how that would happen. That...
Do you still get the same stack trace too? Also is it a debug or release build? Would be handy to get line numbers in the trace. Could maybe even...
I have no idea how that could happen unless all sectors are invisible (behind the camera), in which case it wouldn't get to that line at all. What about `n_flats_`,...
Weird, what about `sector_flats_`? I can see there it has size 59 but are they just 59 empty vectors? If not I'm completely stumped heh