Simon Judd
Simon Judd
Looks like it's due to this from the log: ``` Setting up the OpenGL context Failed to setup the OpenGL context ``` If you're using Wayland, try running slade from...
Hmm sure that workaround for std::filesystem should be ok. The main reason I am using it is because I want to avoid relying on wx too much for anything not...
Are you using Wayland instead of X? I had a similar issue with Wayland (apparently wx3.0 opengl canvas doesn't like it, I think it's fixed in wx3.1)
I have no idea what it could be then unfortunately. Edit: out of interest, what is the value of the `gl_depth_buffer_size` cvar for you? If it isn't 24, try setting...
Hmm, this isn't happening for me, in fact it's kind of the opposite - using the keybinds for 'zoom in to center' aren't working correctly and instead zoom towards the...
Make sure the wxwebview libs are installed, I think that is the main cause of similar issues If that isn't the problem, maybe try removing wx 3.0.5 and installing 3.1.x...
I have no idea what the original crash could be unfortunately, judging by the stack trace it's in the graphics driver but that's about all I can say. The registry...
Looks like there may be hope for this in the future, the next version of wxWidgets appears to be adding 'experimental' dark mode support in Windows(10 20H1+ only): https://docs.wxwidgets.org/latest/classwx_app.html#af8c93d7e3345e62a58325f3ab1d158d6
Yeah this one is a system/driver issue, OpenGL can't be initialized correctly so it doesn't support textures with non-power-of-two dimensions. Old versions of SLADE had some hacks to get around...
Closing this one as it's already possible