Simon Schölly

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I made a PR with a suggestion for such a `FrozenVector`: #317

It also look to me, as if those changes might make the algorithm perform slower than before, but I only checked this single case: before: ```julia julia> @btime dijkstra_shortest_paths($(grid([50, 50])),...

> An update. I've removed Meshes and Combinatorics so far, with only GeometryBasics left to do. At the same time, most of the important code has been rewritten for those...

👍 for a problem bases approach instead of a solution based one. In some cases it might also make sense to use some kind of heuristic in such a function...

Although maybe shortest path with A* is not the best example, as in that case we need more parameters than for dijkstra.

I don't think this should be tagged as a v2.0 issue, there is no reason not to use `GenericGraph` right now.

Hey, thanks for this contribution, I think planarity is indeed something we could use. It might take a bit longer to completely review this PR, as these planarity algorithms are...

Somehow github send me an email, that I am mentioned in this PR - but I can't find that comment anymore. It it important that this gets merged very soon?...

Great! have you also thought about some functions for the directed case?

> By the way I called it 'regular tree' because of the analogy with regular graphs but that might not be too accurate because: > > 1. A regular tree...