Max Thomas

Results 209 comments of Max Thomas

Sorry for the late response, can you run these two commands and paste the output? ``` $ which cog $ pip3 install cogapp ``` Also, did you make sure to...

Yeah a minspec renderer as been on my TODO list for a bit, probably targeting OpenGL 2.0 and w/o any of the fancy features. The biggest difficulty/annoyance is texture format...

So technically, I *could* bring back all of the old drawing libraries (DirectDraw, GDI32, DirectInput, etc). Some of the code is still there, most of it I just didn't bother...

yeah currently everything is SDL2 and OpenGL 3.2, and 256-color rendering is done with shaders (which will be an issue for OpenGL 2.0 maybe). And for multiplayer, DirectPlay was replaced...

Does this happen when the game is launched with `-motsCompat` directly? I'd guess it's just some dirty state sticking around between soft resets.

oh, I actually did all of the MAT stuff based on filenames instead of hashes, since it was faster and I had access to the texture filenames. I guess I'd...

https://github.com/shinyquagsire23/OpenJKDF2/issues/120 "AT-ST's are able to shoot behind themselves. "

https://github.com/shinyquagsire23/OpenJKDF2/issues/215 "Using IR Goggles with Force Sense causes sense to look darker, even after disabling goggles"

Kinda https://github.com/shinyquagsire23/OpenJKDF2/issues/214, MoTS requires force powers for progression, which can cause some confusion

In Dark Forces II, saving at Baron's Hed (Level 5), Aborting, and then Loading the save will cause pressing space on Max to activate MaxVision(TM) to crash the game, due...