Stephen Hicks

Results 82 issues of Stephen Hicks

Worst case just fall thru and try again

enhancement

https://developers.google.com/analytics/devguides/collection/analyticsjs/events Track events for generating seeds (recording flagsets) Track timing for generation and for tracker load

release

Best bet would be to restructure the $20f5a table to encode 4 bits of icon and 4 bits of letter. We could add an extra lookup table somewhere for 16...

enhancement
graphics

Generate ~10 possible shuffles (configurable?). Mark a few nodes with items and scores (e.g. `Rt` -> goa valley for thunder; `Hm` -> mado for water; etc). For each (option, mark),...

enhancement

Maybe just for key item drops? Depends on making it permanent. Maybe try to keep same sprite?

enhancement

It's not possible to reach oak at level 1 without gas mask. We may need to rethink killing the bug as well, since herb-only healing can't possibly cut it.

bug

Sacred shield is lame and expensive. * Consider making it slightly less expensive * Change its effect to block *curse* rather than paralysis Ceramic shield could maybe block petrify. Make...

scaling

Would be interesting to see what happens?

enhancement

Just keep hitting A until you're done, then hit B.

enhancement

Primarily when Rp is not specified, assumed fill has a really hard time. We should fall back to forward-fill, but also analyze what's happening.

bug