setzer22
setzer22
Feel free to include this as part of #30 if that helps avoid the conflicts
I think separating the right click menu from the core is reasonable :+1: But I'm also thinking we still want to be "batteries included" to some extent. I think a...
Hi @philpax! Thanks for the kind words :smile: Indeed, I feel the right-click behavior should be customizable, and allowing customization for the NodeFinder menu also sounds like a good idea....
The `NodeTemplate` in the example is a simple compile-time enum, but I was careful to never assume this when defining the traits. If there is something in the trait definitions...
It seems the `rustfmt.toml` file that was included on the repo depends on some nightly features and CI does not like that. None of these are particularly important, so I...
Strange :thinking: There seems to be an issue unrelated to my changes: https://github.com/setzer22/godot-egui/runs/4127143647?check_suite_focus=true ``` error[E0277]: the trait bound `Arc: From` is not satisfied Error: --> godot_egui/src/lib.rs:224:47 | 224 | ......
Here's the output of cargo-tree ``` godot_egui v0.1.8 (/home/josep/Repositories/godot-egui/godot_egui) ├── egui v0.14.2 │ └── epaint v0.14.0 │ ├── ab_glyph v0.2.11 │ │ ├── ab_glyph_rasterizer v0.1.5 │ │ └── owned_ttf_parser v0.12.1...
Shameless plug for [Blackjack](https://github.com/setzer22/blackjack) 
I see, that's unfortunate :/ But yes, there's not much that can be done until next release then. FWIW, `egui_wgpu_backend` and `egui_winit_platform` have been updated to be compatible with egui...
> This can be done using a ScrollArea. See [this code](https://github.com/Barugon/fp_app/blob/c6889c892ea277e80227ae2038390bfe87e88025/src/app.rs#L374) as an example. @Barugon Not sure I follow. I understand ScrollArea lets you do panning, but does it allow...