schwarzlichtbezirk

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Hi, I do not use telegram, we can contact by discord (schwarzlichtbezirk), by email ([email protected]), or here.

Hi, I am interested in this and have already implemented the game mechanics for cascading slots, it took a couple of days. I posted the release of `Gonzo's Quest` from...

Hi, main problem here is on RTP calculation for free spins. This case is similar to this https://github.com/slotopol/server/issues/6 Because free spins have cumulative multipliers across the spins there is no...

Hi, these are the game reels that can be found for each algorithm in the yaml-files. The reels sets are defined statically, and are developed during the code writing. Game...

This game is based on cascade game mechanics, which I implemented on the server recently. Without bet lines and ways, on the scatters only. Multipliers are fixed on the reels...

Pragmatic games are not implemented yet, they will be later. For now there have implemented a series of new "Casino Technology Interactive" games. вт, 30 сент. 2025 г. в 10:07,...

Please checkup your golang version by `go version` Those sources expects not less than 1.23, package `iter` was introduced in 1.23 version. If version is less, remove it at all,...

Hi, reels scanner is already implemented here, it placed at file `game/slot/stat.go`. Its the main task to calculate reels RTP. Every reels set in source code was calculated by it...

Thank you very much, I fixed this bug and recalculated the reels.

Hi, I think that the best way is to keep the typescript sources as independent project. Key feature of golang project is multithreaded. There is no way to implement multithreaded...