Cascading games
Hi @schwarzlichtbezirk Could you provide some examples of Cascading games? For instance, PG Games' Olympic Gates, Sweet Bonanza 1000? thank u
Hi, I am interested in this and have already implemented the game mechanics for cascading slots, it took a couple of days. I posted the release of Gonzo's Quest from NetEnt, I think there will be more cascading slots in the future.
hello @schwarzlichtbezirk I found https://www.pragmaticplay.com/en/games/sugar-rush-1000/ which is very interesting, but I don’t know how to implement it with FreeSpine. Can you help me implement an example? Your implementation is really elegant and cool.
Hi, main problem here is on RTP calculation for free spins. This case is similar to this https://github.com/slotopol/server/issues/6
Because free spins have cumulative multipliers across the spins there is no way to calculate math expectation in a reasonable time as I think, as it was usually for others games. But median can be found. And this median can be used for RTP calculation instead of math expectation. For regular games RTP can be calculated as it was usual. Brute Force for the reels on this game can took a long time ~O(length^7). So, it will be better to get approximate RTP by Monte Carlo method before brute force. Code with this engine is in the file game/slot/stat.go.
For game implementation it will be needed new Cascade structure with Hit screen with multipliers, same as it in the file game/slot/cascade.go. After any fall striked cells marks with 1 if here was 0, or x2 otherwise. Hit table does not clear for free spins as it for given rules. This is cool game case, I will implement it later, and others Pragmatic games too.