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Streams Unity rendered output to other Windows applications as virtual capture device

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I got it working with obs. I want to open it with 'VideoCapture(camera_id)' of opencv-python for which i need camera_id. Is there a possible way?

Experiencing a large frame drop when running the UnityCapture plugin. DoubleBuffering does help but not much. Without UnityCapture ![image](https://github.com/schellingb/UnityCapture/assets/44004215/91090037-b535-4078-9648-08aa60ec934c) With UnityCapture ![image](https://github.com/schellingb/UnityCapture/assets/44004215/584e6680-d67b-4d49-8e2f-6697cc26ee02) Note the source of the drop is coming...

I used the installed (installer.bat) and it said Successful, In OBS the unity camera shows up, but it is all green. No errors in the console either Unity 2020.1.14f1, Windows...

### **Environment** **Operating System:** Windows 11 **Python Version:** 3.12.2 **pyvirtualcam Version:** Latest **Virtual Camera Used:** UnityCapture **Virtual Camera Version:** Latest ### **Describe the bug** I'm encountering a bug when using...

I am using UnityCaptureFilter for my project. There is a memory leakage when deleting sender instance if there is at least one receiver. Adding UnmapViewOfFile in the destructor of SharedImageMemory...

Can I compile the DLL file myself? Or other ways to modify the fixed resolution? Because I want to add 9:16 scale resolution, my output device software does not support...

Does it support in mac? If yes then how to setup in MAC?

I am looking to tweak the script to be compatible with HDRP. I heard there is a workaround by setting your camera to render to a RenderTexture. Can anyone help...

I was initially confused when I added it to a project and it didn't work (no errors either). I then ran the sample project and it worked fine. Converted a...