UnityCapture
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Is there a way for this to work with URP?
I was initially confused when I added it to a project and it didn't work (no errors either). I then ran the sample project and it worked fine.
Converted a test project of mine to Built In RP, and voila it works.
So I'm guessing the documentation doesn't mention that URP is not supported.
Has anyone found a way to support URP using UnityCapture?