martin

Results 115 comments of martin

> However, since someone could install that specialized version of libRocket separate I would be ok with this change if you add an option with which the usage of the...

This looks bogus, outguess just uses a standard copy of libjpeg with a twoline patch that only touches the coefficients calculation, and more or less the example code for writing...

Sorry for the late reply, but the additional tests were the only reason I used NDT instead of e. g. [dslreports's test](http://www.dslreports.com/speedtest), which also reports bufferbloat issues etc. I'm not...

what codec is it? and isn't it supported by ffmpeg?

scummvm has an indeo implementation (with explicit support for indeo 41) based on ffmpeg's implementation, have you tested that? When you said video games from the 90s scummvm was the...

Sorry, my comment was a bit ambiguous, but they only started with ffmpeg's implementation and then improved it to get it working with the games they support. And I understand...

fwiw, I explored a bit more, and it seems like both all the aoe1 and aoe2 videos are the same wrt. to bpp, colorspace, etc. So I don't think even...

the rust api doesn't really implement anything better, it basically just wraps the code that fingerterm calls in practice. and you're hitting the physical limitations more or less. but jagged...

so the problems with the launcher is that some functions from mfc140u.dll are not (fully) implemented in wine/proton? does anyone have a log indicating what is missing? and the issue...

ok, never mind me, wine doesn't have any MFC implementation, so it will have to be shipped with the game. edit; .. and it already installs the necessary runtime (so...