martin

Results 31 issues of martin

I'm not that good with rust, but it seems like it just skips to the middle of a file if you do recognition for a file. To be able to...

Because meson is a mess it was easier to just switch to cmake to be able to properly handle dependencies. Not sure if you want to actually merge it, but...

When I was collecting more sieve rules I saw that a lot of people recommended other extensions just to modify the referer etc., which isn't that hard to implement here....

Might as well start an issue for this (I hope that's okay). Just downloaded it and started looking at the data files, and seems they have changed the graphics format...

nice new thing ☺
assets

just rebased #559, + added support for using the mouse to move around from the minimap.

nice new thing ☺
c++
ui
no recent activity

What it says on the tin

in progress
stale-exclude

apple doesn't ship a modern c++ compiler with proper c++17 support so genieutils won't build, and I assume they don't support c++20 so freeaoe won't build. once apple enters the...

Have you started to look into how missiles work/should work? I. e. archers, mangonels, town centers and everything else that fires something. (To be perfectly honest this is a sneaky...

Solves same problem as https://github.com/victorvde/jpeg2png/pull/11 but without pulling in boost. Haven't actually tested it since I don't have macos, but People On The Internet™ say that posix_memalign is available on...

not sure if you're still working on this, but the coefficient size check fails on some files (obviously, I guess, otherwise you wouldn't have put it there). The problem is...