Zach Rutman
Zach Rutman
Looks like the FIRST API is still returning these events. Could hide them based on if winner can be determined based on current results, or by if the winner award...
I also have this issue on an Intel Macbook Pro, using the latest release
I get Apple's `TimeLapze quit unexpectedly` dialog, if that's what you're referring to. Immediately after pressing record the app disappears from the menu bar, and shortly after that, the problem...
This also occurs locally for me using `node 24` and the `bun` package manager (not bun runtime). Switching to `node 21` to upload resolves the issue
I'm inclined to agree that it would make sense as a setting, but the ticket specifies that it should be the start of a separate analysis mode/panel. cc @BrandonPacewic
I'm also seeing that but only in the spawn assets panel, the configure assets panel is unaffected
Also looks like there's an error in the CacheInfo method when loading gamepieces, I imagine it doesn't actually matter for gamepieces but it would be nice to silence the error...
Classic sedge. Make my game pieces drivable please
Also drag mode doesn't work with gamepieces