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Custom Advancements is an easy to configure minecraft plugin where you can create your own advancements for your server. Your players can use the easy to use GUI to see the advancements and their prog...

Results 56 CustomAdvancements issues
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1: Allow MythicMobs (https://www.spigotmc.org/resources/%E2%9A%94-mythicmobs-free-version-%E2%96%BAthe-1-custom-mob-creator%E2%97%84.5702/) entities to be counted as valid entities with the format mythicmob:[custom mob name] (this also means mythicmobs entities will have to be counted as separate entity...

priority: low
type: feature

Dimension type: dimension value: [worldname] amount: 10 type: dimension value: The name of the world folder of the dimension amount: Amount of times the player must enter the dimension -------------------------------------------------------------------------------------...

priority: low
type: feature

It would be nice if you could implement negative requirements. This would be really usefully for Skilltree's, where you may can only Skill 2 out of 5 Skills to the...

priority: medium
type: feature

A PAPI integration would (just like the permissions) instantly open a door to a wide range of plugins compatibility, without even integrate them directly. PAPI is used in a huge...

priority: high
type: feature

Hey there, I would love to add advancements for weird ways to die. E.g. "drown while being chased by a ghast" and alike. Do you think this could be added?

priority: low
type: feature

getting this error spam in console 1.19.2 paper [22:25:00 ERROR]: Could not pass event FakeBrewEvent to CustomAdvancements v1.2.7 java.lang.NoSuchFieldException: results at java.lang.Class.getDeclaredField(Class.java:2610) ~[?:?] at me.tippie.customadvancements.advancement.types.BrewPotion.onBrew(BrewPotion.java:48) ~[CustomAdvancements-1.2.7.jar:?] at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor799.execute(Unknown Source) ~[?:?]...

priority: low
type: bug

I JUST WANT TO GIVE 2 ITEM PER REWARD FOR EXAMPLE WHEN SOMEONE FINISH A ADVANCEMENT I WANT TO GIVE A DIAMOND SOWRD AND A DIAMOND HELMET IS IT POSSIBLE?...

priority: low
type: feature

I want to make achievement for killing the specified player. For example, instead of: `killothers: type: killentity value: PLAYER amount: 5` I want to have ability to specify player's or...

priority: low
type: feature

I'd like to say, a great job with the plugin. Works well 👍 My suggestion is to add an advancement type known as "Achieved". Basically, it works as follows: If...

priority: low
type: feature

Hello! Awesome plugin, however a minor issue I have found is that **gui_location** does not work no matter how much I tinker with it. Here is my current config, what...

priority: medium
type: feature